Tom Clancy’s A Midsummer Night’s Dream

May 26th, 2005 by Brychanus

For my Video Game Theory class at Ohio State, we were assigned to conceptualize a game based on an existing property. The property we were assigned was the works of William Shakespeare. I decided to take A Midsummer Night’s Dream and make it a Splinter Cell style espionage game with Puck as the goggle-wearing protagonist. In addition to written support materials and an illustration or two, I produced this video from official Splinter Cell trailer footage and my own sinister reading of Puck’s closing monologue from Midsummer.